Cut | Cut Display |
DistanceToFarVertex | Find distance to the furthest vertex of the volume from current view plane |
RemoveLastCut | Remove the latest remaining cut line |
RestoreView | Restore the current view |
Rotate | Rotate |
RotateWorld | Rotate the view by an angle around a vector in world orientation |
SaveView | Save the current view |
ScreenNormal | Screen normal to World unit |
ScreenToWorld | Calculate where in real world (X,Y,Z) space, a given screen point lies |
SetViewPlane | Reset Display |
SetViewPlaneX | Set Custom View Plane |
TranslateMm | Translate by X,Y,Z Mm in real world space |
TranslateNormal | Translate Z Mm normal to display |
TranslatePixels | TranslatePixels |
WorldToScreen | Convert a world (X,Y,Z) point to a given screen location |
Zoom | Zoom |